ADVA just released all the interviews from EVA 2015 without a playlist. This is a good chance to talk about the highlights of this year’s EVA.
It was a really packed up conference with barely no downtime. It took place during Friday 6th and Saturday 7th of November. This meant that I lost a huge chunk of the expo. The coolest talks were streamed and are now available on YouTube, so it’s no biggie.
My favorite talks were:
- “Otros Mundos: Prácticas Culturales en Videojuegos” by Manuela Calvo. She talks about video games value as a cultural tool that can enrich the learning and socialization processes.
- “Postmortem: Loom” by Brian Moriarty. It’s the same talk he gave at GDC, but better, because he added more stuff.
- “Narración en Videojuegos” by Guillermo Crespi. It tackles all the common pitfalls of video game narrative and collaborative work.
- “How to Pitch Your Game” by Sean Kauppinen. All the things to consider when you are going to pitch your game.
The indie space was packed and it overlapped with the talks, so I didn’t got to play much. The things that I recommend you to check out are: Okhlos, Kelvin and the infamous machine, The Interactive Adventures of Dog Mendonça & Pizzaboy, Asylum, Masters of Orion, Croco Rumble, The Core, and Epilectris